﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.GamerServices;

namespace Test_Drag_N_drop
{
    class ResultMessage
    {

        public ResultMessage(int resultID)
        {
            List<string> MBOPTIONS = new List<string>();
            MBOPTIONS.Add("OK");
            string mbTitle = "Your result";
            string msg = "";

            switch (resultID)
            {
                case 1:
                    msg = "You hit the wall : Try Again";
                    break;
                case 2:
                    msg = "You didn't reach the exit !";
                    break;
                case 3:
                    msg = "You win !";
                    break;
                default:
                    msg = "What should I say...?";
                    break;
            }

          


        }
    }
}
